Simon edf7a569df v2.0.0.beta5 (#626)
* Fix wrong version property used in release.yml

* Implement "Allow access to Gameyfin without login"

* Implement filter by keyword (closes #613)

* Fix bug where secret fields would be displayed as normal text

* Optimize Gradle build performance

* Fix ant path matchers

* Fix NPE in role authority mapper (fixes #614)
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Gameyfin Logo

Gameyfin

Manage your video games.

simple / fast / FOSS

Important

Gameyfin v2 is currently in beta stage.
Expect bugs and breaking changes until the 2.0.0 release.

Overview

Name and functionality inspired by Jellyfin.

Features

Automatically scans and indexes your game libraries
⬇️ Access your library via your web browser & download games directly from there
👥 Share your library with friends & family
⚛️ LAN-friendly (everything is cached locally)
🐋 Runs in a container or any system with a JVM
🌈 Themes (including colorblind support)
🔌 Easily expandable with plugins
🔒 Integrates into your SSO solution via OAuth2 / OpenID Connect
🆓 100% open source and free to use without any paywall.

Documentation

The documentation is available at gameyfin.org.

Contribute to Gameyfin

Currently, no contribution guide is available. After the 2.0.0 release, contributions will be welcome.

Technical Details

Gameyfin v2 is written in Kotlin and uses the following libraries/frameworks:

  • Spring Boot 3 for the backend
  • Vaadin Hilla & React for the frontend
  • PF4J for the plugin system
  • H2 database for persistence
S
Description
Manage your video games.
Readme 34 MiB
Languages
Kotlin 76%
TypeScript 23.3%
Shell 0.6%