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https://github.com/BrenBroZAYT/gameyfin.git
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This allows the browser to show file size and a time estimate for downloading files. Does not work for ZipOutputStreams though since dir size doesn't match the zip file size. Also added no-cache headers so browser won't start caching downloads.
Overview
Name and functionality inspired by Jellyfin.
Video
Click this link to watch how to install and set up Gameyfin on your machine.
Features
- Automatically scans your game library folder
- Load additional information about the games from IGDB
- Display your library in a modern web frontend
- Download games directly from your browser
- Search and filter your game library
- Offline-friendly (once the library has been scanned everything is cached locally)
- Easy to host yourself thanks to native Docker support (alternatively it's only one .jar file to run on bare metal)
- Light and dark theme
Installation
General
Since Gameyfin loads information from IGDB, you need to register yourself there. Follow this guide.
Docker
- Download the
docker-compose.example.ymlfile from this repository and rename it to justdocker-compose.yml - Edit the configuration values to your liking
- Run
docker-compose up -d
Bare metal
- Make sure you have a JRE or JDK with version 18 or greater installed
- Download the latest
gameyfin.jarandgameyfin.propertiesfile from the releases page - Edit the config options in the
gameyfin.propertiesfile - Use the following command to start Gameyfin:
java -jar gameyfin.jar - Open the address of your Gameyfin host in your browser, Gameyfin runs under port 8080 by default
Screenshots
Game library screen in light mode (top) and dark mode (bottom)
Game detail view
Automatic library scanning
Admin interface
Manually fix incorrect mappings (with autocomplete suggestions)
Description
Languages
Kotlin
76%
TypeScript
23.3%
Shell
0.6%




