Files
gameyfin/app/src/main/frontend/components/general/modals/EditGameMetadataModal.tsx
T
Simon 717a423449 Release v2.2.0 (#741)
* Migrate to TailwindCSS v4 (#740)

* Remove "material-tailwind" dependencies due to incompatibility of Stepper component with Tailwind v4

* Clean up Tailwind configs before upgrade

* Run HeroUI upgrade

* Run TailwindCSS upgrade

* Replace PostCSS with Vite

* Migrate custom styles to v4

* Remove tailwind.config.ts

* Add heroui.ts
Add tailwind vite plugin

* Fix small UI color inconsistency

* Fix theming system
Rename purple theme to pink

* Re-implement stepper in HeroUI

* Fix RoleChip colors

* Migrate icon names (#743)

* Add migration script for phosphor-icons

* Migrate icon usages

* Update version to 2.2.0-preview

* Revert accidental rename of menu title

* Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#750)

Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7.
- [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases)
- [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md)
- [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7)

---
updated-dependencies:
- dependency-name: stefanzweifel/git-auto-commit-action
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Improve library scanning (#749)

* Update script to generate example libraries using SteamSpy API

* Refactor library scanning process

* Display Flyway startup log by default

* Fix race condition in CompanyService

* Fix race condition in ImageService
Remove obsolete table

* Fix SMTP config requiring an email as username (#755)

* Disable length limit for config values (#757)

* Deprecate DockerHub image (#759)

* Remove deprecation warning from web UI

* Reworked the CICD pipelines

* Optimize container image (#761)

* Fix Gradle warning

* Rework Docker image to improve layer caching

* Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#765)

Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7.
- [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases)
- [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md)
- [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7)

---
updated-dependencies:
- dependency-name: stefanzweifel/git-auto-commit-action
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Multi platform support (#764)

* Remove migrate-phosphor-icons.js since migration has been successful
* Refactor GameMetadata into separate files
* Add Platform enum
* Implement platform support in Plugin API
* Implement platform support in Steam Plugin
* Implement platform support in IGDB Plugin
* Add database migration for platform support
* Implement platform support in GameService
* Implement platform support on most endpoints and features, some are still missing
Implemented platform support in all bundled plugins (although not finished polishing yet)
* Implement platforms in UI
* Make GameRequest platform aware
* Return headerImages from IGDB
* Implement proper PlatformMapper for IGDB plugin
* Fix various smaller issues and inconsistencies

* Replace placeholder in LibraryOverviewCard (#767)

* Bump actions/download-artifact from 5 to 6 (#769)

* Bump actions/upload-artifact from 4 to 5 (#770)

* Multi platform support (#773)

* Fix bug in Plugin API related to state loading/saving

* Hide Flyway query logs by default

* Extend migration script for multi platform tables

* Plugins now store their data and state in ./plugindata

* Add "plugindata" directory to entrypoint scripts

* Improve download handling (#756)

* Process download in background thread to avoid session timeout affecting it

* Increase default session timeout to 24h

* Use virtual thread pool for download task in background

* Make KSP extensions.idx generation more robust

* Implement download bandwidth limiter
Implement SliderInput
Refactor NumberInput

* Implement download bandwidth throttling
Implement real-time download monitoring

* Improve UI for DownloadManagement
Track more stats in SessionStats

* Update Hilla
Use React 19

* Implement real-time graph to track bandwidth usage
Implement downloaded data sum over last day
Small bug fixes
Small refactorings

* Update docker-compose.example.yml

* Improve DownloadSessionCard (#784)

* Fix unit on y-axis of download graph

* Show game size and library in tooltip
Make game chips interactive in DownloadSessionCard (leads to game page when clicked)
Optimize graph settings

* Migrate torrent plugin to libtorrent (#775)

* Disable TorrentDownloadPlugin in Alpine based Docker image

* Improve test coverage (#785)

* Fix potential divide by zero bug

* Add mockk dependency

* Add tests for org.gameyfin.app.core.download

* Add tests for Filesytem package
Fix DownloadServiceTest

* Fix FilesystemServiceTest

* Add tests for "job" package

* Upgrade Gradle wrapper
Enable Gradle config cache

* Added more tests

* Added tests for the "security" package

* Add tests for "game" package

* Fix AsyncFileTailer not shutting down properly on Windows

* Fix GameServiceTest

* Added tests for "libraries" package

* Added tests for "media" package

* Fix warning in ImageService

* Add tests fpr "messages" package
Make sure transport is closed even in case an exception is thrown

* Add tests for "platforms" package

* Add tests for "requests" package

* Moved "token" package to "core" package (from "shared")

* Add tests for "token" package

* Fix issue in RoleEnum.safeValueOf() throwing Exception

* Fix potential issue in UserEndpoint.getUserInfo() when auth is null

* Added tests for "user" package

* Migrate package for "token" in FE

* Publish test report in CI

* Fix workflow permissions

* Remove test because of timing issue in CI

* Replaced "unmatched paths" with "ignored paths" (#791)

* Use new "AutoComplete" component (#793)

* Use ArrayInputAutocomplete in EditGameMetadataModal

* Add test for getEnumPropertyValues

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-11-17 08:45:39 +01:00

136 lines
7.9 KiB
TypeScript

import GameDto from "Frontend/generated/org/gameyfin/app/games/dto/GameDto";
import {
Accordion,
AccordionItem,
Button,
Modal,
ModalBody,
ModalContent,
ModalFooter,
ModalHeader
} from "@heroui/react";
import {Form, Formik} from "formik";
import Input from "Frontend/components/general/input/Input";
import React, {useEffect, useState} from "react";
import GameUpdateDto from "Frontend/generated/org/gameyfin/app/games/dto/GameUpdateDto";
import GameEnumPropertyValuesDto from "Frontend/generated/org/gameyfin/app/games/dto/GameEnumPropertyValuesDto";
import {deepDiff} from "Frontend/util/utils";
import {GameEndpoint} from "Frontend/generated/endpoints";
import TextAreaInput from "Frontend/components/general/input/TextAreaInput";
import * as Yup from "yup";
import GameCoverPicker from "Frontend/components/general/input/GameCoverPicker";
import DatePickerInput from "Frontend/components/general/input/DatePickerInput";
import ArrayInput from "Frontend/components/general/input/ArrayInput";
import GameHeaderPicker from "Frontend/components/general/input/GameHeaderPicker";
import ArrayInputAutocomplete from "Frontend/components/general/input/ArrayInputAutocomplete";
import {useSnapshot} from "valtio/react";
import {platformState} from "Frontend/state/PlatformState";
interface EditGameMetadataModalProps {
game: GameDto;
isOpen: boolean;
onOpenChange: () => void;
}
export default function EditGameMetadataModal({game, isOpen, onOpenChange}: EditGameMetadataModalProps) {
const availablePlatforms = useSnapshot(platformState).available;
const [propertyEnumValues, setPropertyEnumValues] = useState<GameEnumPropertyValuesDto>();
useEffect(() => {
GameEndpoint.getEnumPropertyValues().then(setPropertyEnumValues);
}, []);
return propertyEnumValues && (
<Modal isOpen={isOpen} onOpenChange={onOpenChange} backdrop="opaque" size="3xl">
<ModalContent>
{(onClose) => {
async function updateGame(values: GameUpdateDto) {
//@ts-ignore
const changed = deepDiff(game, values) as GameUpdateDto;
if (Object.keys(changed).length === 0) return;
changed.id = game.id;
await GameEndpoint.updateGame(changed);
onClose();
}
return (
<Formik initialValues={game}
enableReinitialize={true}
onSubmit={updateGame}
validationSchema={Yup.object({
title: Yup.string().required("Title is required")
})}
>
{(formik: any) => (
<Form>
<ModalHeader className="flex flex-col gap-1">
Update game metadata
</ModalHeader>
<ModalBody>
<Input key="metadata.path" name="metadata.path" label="Path"
isDisabled className="mb-0"/>
<div className="flex flex-row gap-4 h-44">
<GameCoverPicker key="coverUrl" name="coverUrl" game={game}/>
<GameHeaderPicker key="headerUrl" name="headerUrl" game={game}/>
</div>
<div className="flex flex-row gap-4">
<Input key="title" name="title" label="Title" isRequired/>
<DatePickerInput key="release" name="release" label="Release"
className="w-fit"/>
</div>
<ArrayInputAutocomplete options={Array.from(availablePlatforms)}
name="platforms" label="Platforms"/>
<TextAreaInput key="summary" name="summary" label="Summary (HTML)"/>
<TextAreaInput key="comment" name="comment" label="Comment (Markdown)"/>
<Accordion variant="splitted"
itemClasses={{
base: "-mx-2",
content: "max-h-80 overflow-y-auto",
}}>
<AccordionItem key="additional-metadata"
aria-label="Additional Metadata"
title="Additional Metadata">
<ArrayInput key="developers" name="developers" label="Developers"/>
<ArrayInput key="publishers" name="publishers" label="Publishers"/>
<ArrayInputAutocomplete options={propertyEnumValues.genres}
defaultSelected={game.genres}
key="genres" name="genres" label="Genres"/>
<ArrayInputAutocomplete options={propertyEnumValues.themes}
defaultSelected={game.themes}
key="themes" name="themes" label="Themes"/>
<ArrayInputAutocomplete options={propertyEnumValues.features}
defaultSelected={game.features}
key="features" name="features"
label="Features"/>
<ArrayInputAutocomplete options={propertyEnumValues.perspectives}
defaultSelected={game.perspectives}
key="perspectives" name="perspectives"
label="Perspectives"/>
<ArrayInput key="keywords" name="keywords" label="Keywords"/>
</AccordionItem>
</Accordion>
</ModalBody>
<ModalFooter>
<Button variant="light" onPress={onClose}>
Cancel
</Button>
<Button
color="primary"
isLoading={formik.isSubmitting}
isDisabled={formik.isSubmitting || !formik.dirty}
type="submit"
>
{formik.isSubmitting ? "" : "Save"}
</Button>
</ModalFooter>
</Form>
)}
</Formik>
)
}}
</ModalContent>
</Modal>
);
}