Implement custom error page (#647)

This commit is contained in:
Simon
2025-07-22 21:47:55 +02:00
committed by GitHub
parent c17ff5085b
commit 9a12a66c0f
3 changed files with 212 additions and 15 deletions
@@ -1,32 +1,82 @@
import {
Alien,
Baseball,
Basketball,
CastleTurret,
DiceFive,
GameController,
Ghost,
IconContext,
Joystick,
Lego,
Medal,
PuzzlePiece,
Rocket,
Skull,
SoccerBall,
Star,
Strategy,
Sword,
Target,
ThumbsUp,
TreasureChest,
Trophy
Trophy,
User,
Volleyball
} from "@phosphor-icons/react";
import React from "react";
import React, {useEffect} from "react";
export default function IconBackgroundPattern() {
return <div className="absolute w-full h-full opacity-50">
<GameController size={32} className="absolute fill-primary top-[10%] left-[10%] rotate-[350deg]"/>
<SoccerBall size={34} className="absolute fill-primary top-[50%] left-[35%] rotate-[60deg]"/>
<Joystick size={40} className="absolute top-[30%] left-[50%] rotate-[90deg]"/>
<Strategy size={36} className="absolute fill-primary top-[50%] left-[70%] rotate-[30deg]"/>
<Sword size={28} className="absolute top-[70%] left-[10%] rotate-[60deg]"/>
<Alien size={34} className="absolute fill-primary top-[10%] left-[85%] rotate-[15deg]"/>
<CastleTurret size={30} className="absolute top-[5%] left-[40%] rotate-[320deg]"/>
<Ghost size={38} className="absolute fill-primary top-[40%] left-[5%] rotate-[300deg]"/>
<Skull size={32} className="absolute top-[80%] left-[30%] rotate-[90deg]"/>
<Trophy size={36} className="absolute fill-primary top-[10%] left-[60%] rotate-[45deg]"/>
<Lego size={28} className="absolute top-[30%] left-[20%] rotate-[30deg]"/>
<TreasureChest size={40} className="absolute top-[70%] left-[50%] rotate-[75deg]"/>
const minW = 250;
const maxW = 1920;
const minS = 16;
const maxS = 40;
const containerRef = React.useRef<HTMLDivElement>(null);
const [iconSize, setIconSize] = React.useState(minS);
useEffect(() => {
const updateSize = () => {
if (containerRef.current) {
setIconSize(getResponsiveSize(containerRef.current.offsetWidth));
}
};
updateSize();
window.addEventListener('resize', updateSize);
return () => window.removeEventListener('resize', updateSize);
}, []);
const getResponsiveSize = (width: number) => {
const w = Math.max(minW, Math.min(width, maxW));
return minS + ((w - minW) / (maxW - minW)) * (maxS - minS);
};
return <div ref={containerRef} className="absolute w-full h-full opacity-50">
<IconContext.Provider value={{size: iconSize}}>
<GameController className="absolute fill-primary top-[8%] left-[8%] rotate-[350deg]"/>
<SoccerBall className="absolute fill-primary top-[48%] left-[96%] rotate-[60deg]"/>
<Joystick className="absolute top-[28%] left-[52%] rotate-[90deg]"/>
<Strategy className="absolute fill-primary top-[52%] left-[68%] rotate-[30deg]"/>
<Sword className="absolute top-[72%] left-[12%] rotate-[60deg]"/>
<Alien className="absolute fill-primary top-[12%] left-[88%] rotate-[15deg]"/>
<CastleTurret className="absolute top-[6%] left-[38%] rotate-[320deg]"/>
<Ghost className="absolute fill-primary top-[38%] left-[6%] rotate-[300deg]"/>
<Skull className="absolute top-[82%] left-[28%] rotate-[90deg]"/>
<Trophy className="absolute fill-primary top-[12%] left-[62%] rotate-[45deg]"/>
<Lego className="absolute top-[32%] left-[18%] rotate-[30deg]"/>
<TreasureChest className="absolute top-[68%] left-[48%] rotate-[75deg]"/>
<Basketball className="absolute fill-primary top-[22%] left-[37%] rotate-[10deg]"/>
<Baseball className="absolute top-[92%] left-[82%] rotate-[340deg]"/>
<DiceFive className="absolute top-[62%] left-[22%] rotate-[120deg]"/>
<Medal className="absolute fill-primary top-[18%] left-[28%] rotate-[300deg]"/>
<PuzzlePiece className="absolute top-[42%] left-[78%] rotate-[45deg]"/>
<Rocket className="absolute fill-primary top-[88%] left-[52%] rotate-[15deg]"/>
<Star className="absolute top-[28%] left-[72%] rotate-[60deg]"/>
<Target className="absolute fill-primary top-[68%] left-[62%] rotate-[330deg]"/>
<ThumbsUp className="absolute top-[82%] left-[12%] rotate-[80deg]"/>
<User className="absolute fill-primary top-[38%] left-[62%] rotate-[20deg]"/>
<Volleyball className="absolute top-[78%] left-[92%] rotate-[100deg]"/>
</IconContext.Provider>
</div>
}
+6
View File
@@ -23,6 +23,7 @@ import SearchView from "Frontend/views/SearchView";
import RecentlyAddedView from "Frontend/views/RecentlyAddedView";
import LibraryView from "Frontend/views/LibraryView";
import {RouterConfigurationBuilder} from "@vaadin/hilla-file-router/runtime.js";
import ErrorView from "Frontend/views/ErrorView";
export const {router, routes} = new RouterConfigurationBuilder()
.withReactRoutes([
@@ -145,6 +146,11 @@ export const {router, routes} = new RouterConfigurationBuilder()
element: <EmailConfirmationView/>,
handle: {title: 'Confirm Email'}
},
{
path: '*',
element: <ErrorView/>,
handle: {title: 'Error'}
}
]
}
])
+141
View File
@@ -0,0 +1,141 @@
import {Button} from "@heroui/react";
import {useNavigate} from "react-router";
import {
Alien,
Compass,
Cube,
DiceFive,
FlagCheckered,
GameController,
Ghost,
Icon,
IconContext,
Joystick,
MagicWand,
PuzzlePiece,
RocketLaunch,
Skull,
SmileyXEyes,
Sword
} from "@phosphor-icons/react";
import React, {ReactElement, useState} from "react";
import GameyfinLogo from "Frontend/components/theming/GameyfinLogo";
import IconBackgroundPattern from "Frontend/components/general/IconBackgroundPattern";
type ErrorText = {
title: string;
subtitle: string;
buttonText: string;
icon: ReactElement<Icon>;
}
export default function ErrorView() {
const navigate = useNavigate();
const errorTexts: ErrorText[] = [
{
"title": "404 Level Not Found!",
"subtitle": "Youve wandered off the map. This level doesnt exist—or maybe its still in development.",
"buttonText": "Go back to the main menu",
"icon": <Joystick/>
},
{
"title": "404 Quest Failed",
"subtitle": "The path you seek does not exist. Maybe it was just a side quest after all.",
"buttonText": "Return to the guild hall",
"icon": <Compass/>
},
{
"title": "404 Youve encountered a glitch in the system!",
"subtitle": "The page youre looking for couldnt load. Dont worry, no coins were lost.",
"buttonText": "Retry mission",
"icon": <Alien/>
},
{
"title": "404 Game Cartridge Not Inserted",
"subtitle": "This page failed to load. Did you blow on the cartridge and try again?",
"buttonText": "Reset the console",
"icon": <DiceFive/>
},
{
"title": "404 You are in the wrong zone…",
"subtitle": "This area is off-limits… or was never meant to be explored. Tread carefully.",
"buttonText": "Find a safe path",
"icon": <SmileyXEyes/>
},
{
"title": "404 You Missed the Jump!",
"subtitle": "The platform you were trying to reach isnt here. Maybe it was a hidden level?",
"buttonText": "Respawn at Start",
"icon": <GameController/>
},
{
"title": "404 Signal Lost in Deep Space",
"subtitle": "We've lost contact with this page. All we have is static and void.",
"buttonText": "Return to Command Center",
"icon": <RocketLaunch/>
},
{
"title": "404 The Page Has Vanished in a Puff of Smoke",
"subtitle": "A forbidden spell may have erased the page from existence. Try another path.",
"buttonText": "Return to the Grimoire",
"icon": <MagicWand/>
},
{
"title": "404 Block Not Found",
"subtitle": "The page you're looking for hasn't been crafted yet. Gather more resources and try again.",
"buttonText": "Back to Base",
"icon": <Cube/>
},
{
"title": "404 Puzzle Piece Missing",
"subtitle": "This page doesnt quite fit. Try rotating it… or just go back.",
"buttonText": "Solve a different puzzle",
"icon": <PuzzlePiece/>
},
{
"title": "404 You Took a Wrong Turn!",
"subtitle": "You drifted off course and into the digital void.",
"buttonText": "Return to the Starting Line",
"icon": <FlagCheckered/>
},
{
"title": "404 This Page Didnt Survive",
"subtitle": "Only ruins remain. Whatever was here is long gone.",
"buttonText": "Search for safe house",
"icon": <Skull/>
},
{
"title": "404 Instance Not Found",
"subtitle": "This dungeon has been removed or doesnt exist on this realm.",
"buttonText": "Return to your stronghold",
"icon": <Sword/>
},
{
"title": "404 The Page Was… Never Really Here…",
"subtitle": "You were warned not to look. But you clicked anyway.",
"buttonText": "Turn Back Now",
"icon": <Ghost/>
}
];
const [errorText] = useState<ErrorText>(errorTexts[Math.floor(Math.random() * errorTexts.length)]);
return (
<div className="flex flex-col gap-4 items-center justify-center h-full">
<IconBackgroundPattern/>
<GameyfinLogo className="h-10 fill-foreground mb-4"/>
<h1 className="text-4xl font-bold">{errorText.title}</h1>
<p className="text-lg">{errorText.subtitle}</p>
<IconContext.Provider value={{size: 20, weight: "fill"}}>
<Button startContent={errorText.icon}
color="primary"
size="lg"
className="mt-4"
onPress={() => navigate('/', {replace: true})}>
{errorText.buttonText}
</Button>
</IconContext.Provider>
</div>
);
}