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# gameyfin
A simple game library manager
A simple game library manager.
Name and functionality inspired by [Jellyfin](https://jellyfin.org/).
## Features
* Automatically scans your game library folder
* Load additional information about the games from IGDB
* Display your library in a modern web frontend
* Download games directly from your browser
* Search and filter your game library
* Offline-friendly (once the library has been scanned everything is cached locally)
* Easy to host yourself thanks to native Docker support (alternatively it's only one .jar file to run on bare metal)
* Light and dark theme
### Differences to other game library software
In the past I used [Grifter](https://github.com/terrybrash/grifter) to manage my game library, and I was (and still am) happy with it.
However, Grifter has some limitations that I could not work around, so I decided to develop my own app.
Grifter does not support auto-discovery of games in your library folder. Instead, you have to manually add all files and their corresponding IGDB-slugs to a config file.
Also, Grifter only supports to download one file per game. Since I also have games consisting of multiple files I was not able to download them from the browser with Grifter.
Gameyfin fixes both these limitations: It can scan your library for games and automatically match them on IGDB to load additional information.
It can also deal with games consisting of multiple files by packing them into a .zip folder in realtime if necessary.
## Screenshots
### Game library screen in light mode (top) and dark mode (bottom)
![Game library](assets/library_overview.png)
### Game detail view
![Game detail screen](assets/game_detail_view.png)
### Automatic library scanning
![Library scan hint](assets/scan_library.png)
### Admin interface
![Admin interface](assets/game_mappings.png)
### Manually fix incorrect mappings (with autocomplete suggestions)
![Fix mapping dialog](assets/fix_game_mapping.png)
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