Release v2.2.0 (#741)

* Migrate to TailwindCSS v4 (#740)

* Remove "material-tailwind" dependencies due to incompatibility of Stepper component with Tailwind v4

* Clean up Tailwind configs before upgrade

* Run HeroUI upgrade

* Run TailwindCSS upgrade

* Replace PostCSS with Vite

* Migrate custom styles to v4

* Remove tailwind.config.ts

* Add heroui.ts
Add tailwind vite plugin

* Fix small UI color inconsistency

* Fix theming system
Rename purple theme to pink

* Re-implement stepper in HeroUI

* Fix RoleChip colors

* Migrate icon names (#743)

* Add migration script for phosphor-icons

* Migrate icon usages

* Update version to 2.2.0-preview

* Revert accidental rename of menu title

* Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#750)

Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7.
- [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases)
- [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md)
- [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7)

---
updated-dependencies:
- dependency-name: stefanzweifel/git-auto-commit-action
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Improve library scanning (#749)

* Update script to generate example libraries using SteamSpy API

* Refactor library scanning process

* Display Flyway startup log by default

* Fix race condition in CompanyService

* Fix race condition in ImageService
Remove obsolete table

* Fix SMTP config requiring an email as username (#755)

* Disable length limit for config values (#757)

* Deprecate DockerHub image (#759)

* Remove deprecation warning from web UI

* Reworked the CICD pipelines

* Optimize container image (#761)

* Fix Gradle warning

* Rework Docker image to improve layer caching

* Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#765)

Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7.
- [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases)
- [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md)
- [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7)

---
updated-dependencies:
- dependency-name: stefanzweifel/git-auto-commit-action
  dependency-version: '7'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Multi platform support (#764)

* Remove migrate-phosphor-icons.js since migration has been successful
* Refactor GameMetadata into separate files
* Add Platform enum
* Implement platform support in Plugin API
* Implement platform support in Steam Plugin
* Implement platform support in IGDB Plugin
* Add database migration for platform support
* Implement platform support in GameService
* Implement platform support on most endpoints and features, some are still missing
Implemented platform support in all bundled plugins (although not finished polishing yet)
* Implement platforms in UI
* Make GameRequest platform aware
* Return headerImages from IGDB
* Implement proper PlatformMapper for IGDB plugin
* Fix various smaller issues and inconsistencies

* Replace placeholder in LibraryOverviewCard (#767)

* Bump actions/download-artifact from 5 to 6 (#769)

* Bump actions/upload-artifact from 4 to 5 (#770)

* Multi platform support (#773)

* Fix bug in Plugin API related to state loading/saving

* Hide Flyway query logs by default

* Extend migration script for multi platform tables

* Plugins now store their data and state in ./plugindata

* Add "plugindata" directory to entrypoint scripts

* Improve download handling (#756)

* Process download in background thread to avoid session timeout affecting it

* Increase default session timeout to 24h

* Use virtual thread pool for download task in background

* Make KSP extensions.idx generation more robust

* Implement download bandwidth limiter
Implement SliderInput
Refactor NumberInput

* Implement download bandwidth throttling
Implement real-time download monitoring

* Improve UI for DownloadManagement
Track more stats in SessionStats

* Update Hilla
Use React 19

* Implement real-time graph to track bandwidth usage
Implement downloaded data sum over last day
Small bug fixes
Small refactorings

* Update docker-compose.example.yml

* Improve DownloadSessionCard (#784)

* Fix unit on y-axis of download graph

* Show game size and library in tooltip
Make game chips interactive in DownloadSessionCard (leads to game page when clicked)
Optimize graph settings

* Migrate torrent plugin to libtorrent (#775)

* Disable TorrentDownloadPlugin in Alpine based Docker image

* Improve test coverage (#785)

* Fix potential divide by zero bug

* Add mockk dependency

* Add tests for org.gameyfin.app.core.download

* Add tests for Filesytem package
Fix DownloadServiceTest

* Fix FilesystemServiceTest

* Add tests for "job" package

* Upgrade Gradle wrapper
Enable Gradle config cache

* Added more tests

* Added tests for the "security" package

* Add tests for "game" package

* Fix AsyncFileTailer not shutting down properly on Windows

* Fix GameServiceTest

* Added tests for "libraries" package

* Added tests for "media" package

* Fix warning in ImageService

* Add tests fpr "messages" package
Make sure transport is closed even in case an exception is thrown

* Add tests for "platforms" package

* Add tests for "requests" package

* Moved "token" package to "core" package (from "shared")

* Add tests for "token" package

* Fix issue in RoleEnum.safeValueOf() throwing Exception

* Fix potential issue in UserEndpoint.getUserInfo() when auth is null

* Added tests for "user" package

* Migrate package for "token" in FE

* Publish test report in CI

* Fix workflow permissions

* Remove test because of timing issue in CI

* Replaced "unmatched paths" with "ignored paths" (#791)

* Use new "AutoComplete" component (#793)

* Use ArrayInputAutocomplete in EditGameMetadataModal

* Add test for getEnumPropertyValues

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This commit is contained in:
Simon
2025-11-17 08:45:39 +01:00
committed by GitHub
parent dd3b18e5e3
commit 717a423449
357 changed files with 39213 additions and 7918 deletions
+12
View File
@@ -1,4 +1,5 @@
val ktor_version = "3.1.3"
val resilience4jVersion = "2.2.0"
plugins {
id("com.google.devtools.ksp")
@@ -21,6 +22,17 @@ dependencies {
exclude(group = "org.slf4j")
}
// Resilience4j for rate limiting and bulkheading
implementation("io.github.resilience4j:resilience4j-ratelimiter:${resilience4jVersion}") {
exclude(group = "org.slf4j")
}
implementation("io.github.resilience4j:resilience4j-bulkhead:${resilience4jVersion}") {
exclude(group = "org.slf4j")
}
implementation("io.github.resilience4j:resilience4j-all:${resilience4jVersion}") {
exclude(group = "org.slf4j")
}
implementation("me.xdrop:fuzzywuzzy:1.4.0")
implementation("org.jsoup:jsoup:1.20.1")
}
@@ -1,5 +1,11 @@
package org.gameyfin.plugins.metadata.steam
// Resilience4j
import io.github.resilience4j.bulkhead.Bulkhead
import io.github.resilience4j.bulkhead.BulkheadConfig
import io.github.resilience4j.decorators.Decorators
import io.github.resilience4j.ratelimiter.RateLimiter
import io.github.resilience4j.ratelimiter.RateLimiterConfig
import io.ktor.client.*
import io.ktor.client.call.*
import io.ktor.client.engine.cio.*
@@ -15,8 +21,10 @@ import me.xdrop.fuzzywuzzy.FuzzySearch
import org.gameyfin.pluginapi.core.wrapper.GameyfinPlugin
import org.gameyfin.pluginapi.gamemetadata.GameMetadata
import org.gameyfin.pluginapi.gamemetadata.GameMetadataProvider
import org.gameyfin.pluginapi.gamemetadata.Platform
import org.gameyfin.plugins.metadata.steam.dto.SteamDetailsResultWrapper
import org.gameyfin.plugins.metadata.steam.dto.SteamGame
import org.gameyfin.plugins.metadata.steam.dto.SteamPlatforms
import org.gameyfin.plugins.metadata.steam.dto.SteamSearchResult
import org.gameyfin.plugins.metadata.steam.mapper.Mapper
import org.gameyfin.plugins.metadata.steam.util.SteamDateSerializer
@@ -25,6 +33,7 @@ import org.pf4j.Extension
import org.pf4j.PluginWrapper
import org.slf4j.LoggerFactory
import java.net.URI
import java.time.Duration
import java.time.Instant
class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
@@ -38,11 +47,12 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
val dateSerializer = SteamDateSerializer()
}
@Suppress("Unused")
@Extension(ordinal = 3)
class SteamMetadataProvider : GameMetadataProvider {
private val log = LoggerFactory.getLogger(javaClass)
val client = HttpClient(CIO) {
private val client = HttpClient(CIO) {
// Use a fake browser user agent to avoid being blocked by Steam
BrowserUserAgent()
@@ -51,12 +61,43 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
}
}
companion object {
private val rateLimiter: RateLimiter = RateLimiter.of(
"steam-api",
RateLimiterConfig.custom()
.limitForPeriod(4)
.limitRefreshPeriod(Duration.ofSeconds(1))
.timeoutDuration(Duration.ofMinutes(10))
.build()
)
private val bulkhead: Bulkhead = Bulkhead.of(
"steam-api",
BulkheadConfig.custom()
.maxConcurrentCalls(8)
.maxWaitDuration(Duration.ofMinutes(10))
.build()
)
}
// SteamVR support is not properly reflected in the store API, so we cannot reliably detect VR games
override val supportedPlatforms: Set<Platform> =
setOf(Platform.PC_MICROSOFT_WINDOWS, Platform.LINUX, Platform.MAC)
/**
* The Steam Store API I am using provides far less info than IGDB for example
* See it more as a proof of concept than a fully functional plugin
**/
override fun fetchByTitle(gameTitle: String, maxResults: Int): List<GameMetadata> {
val searchResult: List<SteamGame> = runBlocking { searchStore(gameTitle) }
override fun fetchByTitle(
gameTitle: String,
platformFilter: Set<Platform>,
maxResults: Int
): List<GameMetadata> {
val searchResult: List<SteamGame> = try {
steamApiCall { searchStore(gameTitle, platformFilter) }
} catch (e: Exception) {
log.error("Failed to search Steam store: ${e.message}")
emptyList()
}
if (searchResult.isEmpty()) return emptyList()
// Use fuzzy search to find the best matching game name
@@ -71,38 +112,79 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
bestMatches = bestMatches.filter { it.name in bestMatchesMap.keys }
.sortedByDescending { bestMatchesMap[it.name] }
return runBlocking { bestMatches.map { getGameDetails(it.id) } }
.filterNotNull()
.take(maxResults)
return bestMatches.mapNotNull { steamGame ->
try {
steamApiCall { getGameDetails(steamGame.id, platformFilter) }
} catch (e: Exception) {
log.warn("Failed to fetch details for app ${steamGame.id}: ${e.message}")
null
}
}.take(maxResults)
}
// Helper to enforce rate limit + bulkhead around suspend HTTP operations
private fun <T> steamApiCall(block: suspend () -> T): T {
val supplier = { runBlocking { block() } }
val decorated = Decorators.ofSupplier(supplier)
.withBulkhead(bulkhead)
.withRateLimiter(rateLimiter)
.decorate()
return decorated.get()
}
override fun fetchById(id: String): GameMetadata? {
val id = id.toIntOrNull() ?: return null
return runBlocking { getGameDetails(id) }
}
private suspend fun searchStore(title: String): List<SteamGame> {
val intId = id.toIntOrNull() ?: return null
return try {
val response = client.get("https://store.steampowered.com/api/storesearch") {
parameter("term", title)
parameter("cc", "en")
parameter("l", "en")
}
val searchResult: SteamSearchResult = response.body()
searchResult.items
steamApiCall { getGameDetails(intId) }
} catch (e: Exception) {
log.error("Failed to search Steam store: ${e.message}")
emptyList()
log.warn("Failed to fetch details for app $intId: ${e.message}")
null
}
}
private suspend fun getGameDetails(id: Int): GameMetadata? {
private suspend fun searchStore(title: String, platformFilter: Set<Platform>): List<SteamGame> {
val response = client.get("https://store.steampowered.com/api/storesearch") {
parameter("term", title)
parameter("cc", "en")
parameter("l", "en")
}
if (response.status == HttpStatusCode.Forbidden) {
log.warn("Steam API rate limit hit; backing off and returning empty result")
return emptyList()
}
if (response.status != HttpStatusCode.OK) {
log.warn("Steam search returned HTTP ${response.status}")
return emptyList()
}
val searchResult: SteamSearchResult = response.body()
val filteredByPlatform = if (platformFilter.isNotEmpty()) {
searchResult.items.filter { game ->
val platformsSupportedByGame = toGameyfinPlatforms(game.platforms)
platformFilter.any { it in platformsSupportedByGame }
}
} else {
searchResult.items
}
return filteredByPlatform
}
private suspend fun getGameDetails(id: Int, platformFilter: Set<Platform> = emptySet()): GameMetadata? {
val response = client.get("https://store.steampowered.com/api/appdetails") {
parameter("appids", id)
parameter("cc", "en")
parameter("l", "en")
}
if (response.status == HttpStatusCode.Forbidden) {
log.warn("Steam API rate limit hit; backing off and returning empty result")
return null
}
if (response.status != HttpStatusCode.OK) return null
val responseBody: String = response.bodyAsText(Charsets.UTF_8)
@@ -115,12 +197,23 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
if (game.type != "game") return null
// The returned game should only contain the platforms we are interested in (if any filter is set)
val gamePlatforms = if (platformFilter.isNotEmpty()) {
toGameyfinPlatforms(game.platforms).intersect(platformFilter)
} else {
toGameyfinPlatforms(game.platforms)
}
// If the game does not support any of the requested platforms, skip it
if (gamePlatforms.isEmpty()) return null
// This is as much as I can get from the Steam Store API
val metadata = GameMetadata(
originalId = id.toString(),
title = sanitizeTitle(game.name),
platforms = gamePlatforms,
description = game.shortDescription, // Using short description since the detailed description often contains just some ads for the Battle Pass etc.
coverUrls = game.headerImage?.let { URI(it) }?.let { listOf(it) },
coverUrls = game.headerImage?.let { URI(it) }?.let { listOf(it) }?.toSet(),
release = parseOriginalReleaseDateFromStorePage(id) ?: game.releaseDate?.date,
developedBy = game.developers?.toSet(),
publishedBy = game.publishers?.toSet(),
@@ -146,6 +239,11 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
cookie("lastagecheckage", "1-January-1900")
}
if (response.status == HttpStatusCode.Forbidden) {
log.warn("Steam web page responded 403 Forbidden for app $appId; can't parse original release date")
return null
}
if (response.status != HttpStatusCode.OK) return null
val html: String = response.bodyAsText(Charsets.UTF_8)
@@ -155,7 +253,6 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
return dateSerializer.deserialize(releaseDateText.text())
}
/**
* Often titles on Steam contain copyright symbols which makes matching between different providers harder
* This method removes those symbols
@@ -164,5 +261,17 @@ class SteamPlugin(wrapper: PluginWrapper) : GameyfinPlugin(wrapper) {
val unwantedChars = setOf('™', '©', '®')
return originalTitle.filter { it !in unwantedChars }.trim()
}
/**
* Determine supported Gameyfin platforms for a Steam game based on its platform flags
*/
private fun toGameyfinPlatforms(steamPlatforms: SteamPlatforms): Set<Platform> {
val gameyfinPlatforms = mutableSetOf<Platform>()
if (steamPlatforms.windows) gameyfinPlatforms.add(Platform.PC_MICROSOFT_WINDOWS)
if (steamPlatforms.linux) gameyfinPlatforms.add(Platform.LINUX)
if (steamPlatforms.mac) gameyfinPlatforms.add(Platform.MAC)
return gameyfinPlatforms
}
}
}
}
@@ -15,6 +15,7 @@ data class SteamDetailsResultWrapper(
data class SteamGameDetails(
val type: String,
val name: String,
val platforms: SteamPlatforms,
@SerialName("short_description") val shortDescription: String? = null,
@SerialName("detailed_description") val detailedDescription: String? = null,
@SerialName("header_image") val headerImage: String? = null,
@@ -12,5 +12,6 @@ data class SteamSearchResult(
data class SteamGame(
val type: String,
val name: String,
val id: Int
val id: Int,
val platforms: SteamPlatforms
)
@@ -0,0 +1,10 @@
package org.gameyfin.plugins.metadata.steam.dto
import kotlinx.serialization.Serializable
@Serializable
data class SteamPlatforms(
val windows: Boolean,
val mac: Boolean,
val linux: Boolean
)
+1 -1
View File
@@ -1,4 +1,4 @@
Plugin-Version: 1.0.0
Plugin-Version: 1.2.0
Plugin-Class: org.gameyfin.plugins.metadata.steam.SteamPlugin
Plugin-Id: org.gameyfin.plugins.metadata.steam
Plugin-Name: Steam Metadata