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Release v2.2.0 (#741)
* Migrate to TailwindCSS v4 (#740) * Remove "material-tailwind" dependencies due to incompatibility of Stepper component with Tailwind v4 * Clean up Tailwind configs before upgrade * Run HeroUI upgrade * Run TailwindCSS upgrade * Replace PostCSS with Vite * Migrate custom styles to v4 * Remove tailwind.config.ts * Add heroui.ts Add tailwind vite plugin * Fix small UI color inconsistency * Fix theming system Rename purple theme to pink * Re-implement stepper in HeroUI * Fix RoleChip colors * Migrate icon names (#743) * Add migration script for phosphor-icons * Migrate icon usages * Update version to 2.2.0-preview * Revert accidental rename of menu title * Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#750) Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7. - [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases) - [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md) - [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7) --- updated-dependencies: - dependency-name: stefanzweifel/git-auto-commit-action dependency-version: '7' dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Improve library scanning (#749) * Update script to generate example libraries using SteamSpy API * Refactor library scanning process * Display Flyway startup log by default * Fix race condition in CompanyService * Fix race condition in ImageService Remove obsolete table * Fix SMTP config requiring an email as username (#755) * Disable length limit for config values (#757) * Deprecate DockerHub image (#759) * Remove deprecation warning from web UI * Reworked the CICD pipelines * Optimize container image (#761) * Fix Gradle warning * Rework Docker image to improve layer caching * Bump stefanzweifel/git-auto-commit-action from 6 to 7 (#765) Bumps [stefanzweifel/git-auto-commit-action](https://github.com/stefanzweifel/git-auto-commit-action) from 6 to 7. - [Release notes](https://github.com/stefanzweifel/git-auto-commit-action/releases) - [Changelog](https://github.com/stefanzweifel/git-auto-commit-action/blob/master/CHANGELOG.md) - [Commits](https://github.com/stefanzweifel/git-auto-commit-action/compare/v6...v7) --- updated-dependencies: - dependency-name: stefanzweifel/git-auto-commit-action dependency-version: '7' dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Multi platform support (#764) * Remove migrate-phosphor-icons.js since migration has been successful * Refactor GameMetadata into separate files * Add Platform enum * Implement platform support in Plugin API * Implement platform support in Steam Plugin * Implement platform support in IGDB Plugin * Add database migration for platform support * Implement platform support in GameService * Implement platform support on most endpoints and features, some are still missing Implemented platform support in all bundled plugins (although not finished polishing yet) * Implement platforms in UI * Make GameRequest platform aware * Return headerImages from IGDB * Implement proper PlatformMapper for IGDB plugin * Fix various smaller issues and inconsistencies * Replace placeholder in LibraryOverviewCard (#767) * Bump actions/download-artifact from 5 to 6 (#769) * Bump actions/upload-artifact from 4 to 5 (#770) * Multi platform support (#773) * Fix bug in Plugin API related to state loading/saving * Hide Flyway query logs by default * Extend migration script for multi platform tables * Plugins now store their data and state in ./plugindata * Add "plugindata" directory to entrypoint scripts * Improve download handling (#756) * Process download in background thread to avoid session timeout affecting it * Increase default session timeout to 24h * Use virtual thread pool for download task in background * Make KSP extensions.idx generation more robust * Implement download bandwidth limiter Implement SliderInput Refactor NumberInput * Implement download bandwidth throttling Implement real-time download monitoring * Improve UI for DownloadManagement Track more stats in SessionStats * Update Hilla Use React 19 * Implement real-time graph to track bandwidth usage Implement downloaded data sum over last day Small bug fixes Small refactorings * Update docker-compose.example.yml * Improve DownloadSessionCard (#784) * Fix unit on y-axis of download graph * Show game size and library in tooltip Make game chips interactive in DownloadSessionCard (leads to game page when clicked) Optimize graph settings * Migrate torrent plugin to libtorrent (#775) * Disable TorrentDownloadPlugin in Alpine based Docker image * Improve test coverage (#785) * Fix potential divide by zero bug * Add mockk dependency * Add tests for org.gameyfin.app.core.download * Add tests for Filesytem package Fix DownloadServiceTest * Fix FilesystemServiceTest * Add tests for "job" package * Upgrade Gradle wrapper Enable Gradle config cache * Added more tests * Added tests for the "security" package * Add tests for "game" package * Fix AsyncFileTailer not shutting down properly on Windows * Fix GameServiceTest * Added tests for "libraries" package * Added tests for "media" package * Fix warning in ImageService * Add tests fpr "messages" package Make sure transport is closed even in case an exception is thrown * Add tests for "platforms" package * Add tests for "requests" package * Moved "token" package to "core" package (from "shared") * Add tests for "token" package * Fix issue in RoleEnum.safeValueOf() throwing Exception * Fix potential issue in UserEndpoint.getUserInfo() when auth is null * Added tests for "user" package * Migrate package for "token" in FE * Publish test report in CI * Fix workflow permissions * Remove test because of timing issue in CI * Replaced "unmatched paths" with "ignored paths" (#791) * Use new "AutoComplete" component (#793) * Use ArrayInputAutocomplete in EditGameMetadataModal * Add test for getEnumPropertyValues --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This commit is contained in:
+6
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@@ -4,15 +4,15 @@ import org.gameyfin.plugins.download.direct.CompressionMode.*
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import java.util.zip.Deflater
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enum class CompressionMode {
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NONE,
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FAST,
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BEST;
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None,
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Fast,
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Best;
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}
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fun CompressionMode.deflaterLevel(): Int {
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return when (this) {
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NONE -> Deflater.NO_COMPRESSION
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FAST -> Deflater.BEST_SPEED
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BEST -> Deflater.BEST_COMPRESSION
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None -> Deflater.NO_COMPRESSION
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Fast -> Deflater.BEST_SPEED
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Best -> Deflater.BEST_COMPRESSION
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}
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}
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+3
-2
@@ -38,10 +38,11 @@ class DirectDownloadPlugin(wrapper: PluginWrapper) : ConfigurableGameyfinPlugin(
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type = CompressionMode::class.java,
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label = "Compression mode",
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description = "Higher compression modes are more resource intensive, but save bandwidth",
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default = CompressionMode.NONE
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default = CompressionMode.None
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)
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)
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@Suppress("Unused")
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@Extension(ordinal = 1)
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class DirectDownloadProvider : DownloadProvider {
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override fun download(path: Path): Download {
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@@ -116,4 +117,4 @@ class DirectDownloadPlugin(wrapper: PluginWrapper) : ConfigurableGameyfinPlugin(
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return pipeIn
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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Plugin-Version: 1.0.0
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Plugin-Version: 1.0.1
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Plugin-Class: org.gameyfin.plugins.download.direct.DirectDownloadPlugin
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Plugin-Id: org.gameyfin.plugins.download.direct
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Plugin-Name: Direct Download
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