mirror of
https://github.com/BrenBroZAYT/gameyfin.git
synced 2026-06-17 16:20:03 +00:00
@@ -2,91 +2,91 @@ gameyfin:
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folders:
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folders:
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data: ""
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data: ""
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file-extensions:
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file-extensions:
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- '.rar' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'rar' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.7z' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '7z' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.7zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '7zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.tar.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'tar.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'n.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'n.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.tar' # Archive -- Use 7-Zip to open and extract.
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- 'tar' # Archive -- Use 7-Zip to open and extract.
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- '.001' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- '001' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'part1' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'part1' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'r01' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- 'r01' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
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- '.gzip' # Compressed Archive -- Use 7-Zip to open and extract. Can be loaded by PCSX2 directly.
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- 'gzip' # Compressed Archive -- Use 7-Zip to open and extract. Can be loaded by PCSX2 directly.
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- '.iso' # Disk Image for Multiple systems
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- 'iso' # Disk Image for Multiple systems
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- '.img' # Disk Image for Multiple systems
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- 'img' # Disk Image for Multiple systems
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- '.ccd' # CloneCD Control File for Multiple systems -- Usually comes with .img files.
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- 'ccd' # CloneCD Control File for Multiple systems -- Usually comes with .img files.
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- '.bin' # Binary File for Multiple systems -- Usually accompanied with, and used by, a cue sheet.
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- 'bin' # Binary File for Multiple systems -- Usually accompanied with, and used by, a cue sheet.
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- '.cue' # Cue Sheet for Multiple systems -- Metadata file for .bin/.iso/.img tracks.
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- 'cue' # Cue Sheet for Multiple systems -- Metadata file for .bin/.iso/.img tracks.
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- '.chd' # Compressed Hard Disk for Multiple systems -- Originally made for MAME, now used by multiple emulators
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- 'chd' # Compressed Hard Disk for Multiple systems -- Originally made for MAME, now used by multiple emulators
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- '.mdf' # Media Descriptor File for Multiple systems -- Disc image made from Alcohol 120%
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- 'mdf' # Media Descriptor File for Multiple systems -- Disc image made from Alcohol 120%
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- '.mds' # Media Descriptor Sheet for Multiple systems -- Similar to .cue or .ccd, but for .mdf files.
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- 'mds' # Media Descriptor Sheet for Multiple systems -- Similar to .cue or .ccd, but for .mdf files.
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- '.ecm' # Error Code Modeler for PlayStation -- Compressed PS1 disc image, use Unecm to decompress it.
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- 'ecm' # Error Code Modeler for PlayStation -- Compressed PS1 disc image, use Unecm to decompress it.
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- '.cso' # Compressed ISO for PS2/PSP/GC/Wii -- Compressed disc image, see here to convert to and from .iso
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- 'cso' # Compressed ISO for PS2/PSP/GC/Wii -- Compressed disc image, see here to convert to and from .iso
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- '.gcz' # Compressed Dolphin ISO for GC/Wii -- Compressed Wii/GC disc image, see here to convert to and from .iso or Compressed GameCube Disc Image for GameCube -- Can be either a compressed .gcm or .iso
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- 'gcz' # Compressed Dolphin ISO for GC/Wii -- Compressed Wii/GC disc image, see here to convert to and from .iso or Compressed GameCube Disc Image for GameCube -- Can be either a compressed .gcm or .iso
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- '.rvz' # Modern Dolphin Format for GC/Wii -- A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality.
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- 'rvz' # Modern Dolphin Format for GC/Wii -- A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality.
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- '.cdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
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- 'cdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
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- '.gdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
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- 'gdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
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- '.sbI' # CD Image -- Sub-channel data. Generally used in the case of PS1 for Digital Rights Management
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- 'sbI' # CD Image -- Sub-channel data. Generally used in the case of PS1 for Digital Rights Management
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- '.fds' # Famicom Disk System for NES
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- 'fds' # Famicom Disk System for NES
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- '.ndd' # Nintendo 64DD for N64
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- 'ndd' # Nintendo 64DD for N64
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- '.wav' # Waveform Audio File Format for Tape Based Systems -- Raw data in audio format†
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- 'wav' # Waveform Audio File Format for Tape Based Systems -- Raw data in audio format†
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- '.tap' # Tape File for Tape Based Systems -- Raw tape data usable by appropriate emulators
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- 'tap' # Tape File for Tape Based Systems -- Raw tape data usable by appropriate emulators
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- '.tzx' # ZX Spectrum Tape File for Compatible Tape Based Systems (ZXS, CPC, C64, etc.) -- Prefered file type for all emulators, perfect representation
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- 'tzx' # ZX Spectrum Tape File for Compatible Tape Based Systems (ZXS, CPC, C64, etc.) -- Prefered file type for all emulators, perfect representation
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- '.cdc' # CPC Digital Tape for Amstrad CPC -- Identical to the .tzx file but useable only by Amstrad CPC emulators
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- 'cdc' # CPC Digital Tape for Amstrad CPC -- Identical to the .tzx file but useable only by Amstrad CPC emulators
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- '.cas' # PC-6000 and PC-6601 Cassette for NEC PC-6000 series
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- 'cas' # PC-6000 and PC-6601 Cassette for NEC PC-6000 series
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- '.nes' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- 'nes' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- '.nez' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- 'nez' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- '.unf' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- 'unf' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- '.unif' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- 'unif' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
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- '.smc' # Super Magicom for SNES -- Headered ROMs dumped from a Super Magicom copier.
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- 'smc' # Super Magicom for SNES -- Headered ROMs dumped from a Super Magicom copier.
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- '.sfc' # Super Famicom ROM for SNES -- Headerless SNES ROM
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- 'sfc' # Super Famicom ROM for SNES -- Headerless SNES ROM
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- '.md' # Multi Game Doctor for Genesis -- ROMs dumped from a Multi Game Doctor
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- 'md' # Multi Game Doctor for Genesis -- ROMs dumped from a Multi Game Doctor
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- '.smd' # Super Magic Drive for Genesis -- Headered ROMs dumped from a Super Magic Drive
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- 'smd' # Super Magic Drive for Genesis -- Headered ROMs dumped from a Super Magic Drive
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- '.gen' # Genesis ROM for Genesis -- Headerless Genesis ROM
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- 'gen' # Genesis ROM for Genesis -- Headerless Genesis ROM
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- '.gg' # Game Gear ROM for Game Gear
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- 'gg' # Game Gear ROM for Game Gear
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- '.z64' # Zip Diskette N64 ROM for Nintendo 64 -- Headered N64 ROMS dumped with a Mr. Backup Z64
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- 'z64' # Zip Diskette N64 ROM for Nintendo 64 -- Headered N64 ROMS dumped with a Mr. Backup Z64
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- '.v64' # Doctor V64 for Nintendo 64 -- Headered N64 ROMS dumped with a Doctor V64
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- 'v64' # Doctor V64 for Nintendo 64 -- Headered N64 ROMS dumped with a Doctor V64
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- '.n64' # N64 ROM for Nintendo 64
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- 'n64' # N64 ROM for Nintendo 64
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- '.gb' # Game Boy ROM for Game Boy
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- 'gb' # Game Boy ROM for Game Boy
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- '.gbc' # Game Boy Color ROM for Game Boy Color
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- 'gbc' # Game Boy Color ROM for Game Boy Color
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- '.gba' # Game Boy Advance ROM for Game Boy Advance
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- 'gba' # Game Boy Advance ROM for Game Boy Advance
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- '.gcm' # GameCube Master Image for GameCube -- GC disc dumped the way it's read
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- 'gcm' # GameCube Master Image for GameCube -- GC disc dumped the way it's read
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- '.nds' # Nintendo DS ROM for Nintendo DS or Game Boy Advance ROM for Game Boy Advance
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- 'nds' # Nintendo DS ROM for Nintendo DS or Game Boy Advance ROM for Game Boy Advance
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- '.srl' # Nintendo DS ROM for Nintendo DS
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- 'srl' # Nintendo DS ROM for Nintendo DS
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- '.dsi' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
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- 'dsi' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
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- '.app' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
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- 'app' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
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- '.ids' # iQue DS ROM for iQue/Nintendo DS -- The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS.
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- 'ids' # iQue DS ROM for iQue/Nintendo DS -- The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS.
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- '.wbfs' # Wii Backup File System for Wii -- Use WBFS Manager to convert to and from .iso
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- 'wbfs' # Wii Backup File System for Wii -- Use WBFS Manager to convert to and from .iso
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- '.wad' # Wii Application Data for Wii or "Where's all the data files?" for Doom -- Used for Wii channels or Doom
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- 'wad' # Wii Application Data for Wii or "Where's all the data files?" for Doom -- Used for Wii channels or Doom
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- '.cia' # CTR Importable Archive for 3DS
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- 'cia' # CTR Importable Archive for 3DS
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- '.3ds' # Nintendo 3DS ROM for 3DS
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- '3ds' # Nintendo 3DS ROM for 3DS
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- '.nsp' # Nintendo Switch ROM for Nintendo Switch -- Dump of SD and NAND games, Updates
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- 'nsp' # Nintendo Switch ROM for Nintendo Switch -- Dump of SD and NAND games, Updates
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- '.xci' # Nintendo Switch ROM for Nintendo Switch -- Dump of a game cartridge
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- 'xci' # Nintendo Switch ROM for Nintendo Switch -- Dump of a game cartridge
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- '.ngp' # NGP/C ROM for Neo Geo Pocket/Color
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- 'ngp' # NGP/C ROM for Neo Geo Pocket/Color
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- '.ngc' # NGP/C ROM for Neo Geo Pocket/Color
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- 'ngc' # NGP/C ROM for Neo Geo Pocket/Color
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- '.pce' # PC Engine ROM for PC Engine
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- 'pce' # PC Engine ROM for PC Engine
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- '.vpk' # PlayStation Vita ROM for PlayStation Vita -- Compressed files forming a PlayStation Vita ROM
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- 'vpk' # PlayStation Vita ROM for PlayStation Vita -- Compressed files forming a PlayStation Vita ROM
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- '.vb' # Virtual Boy ROM for Virtual Boy -- Also used for Visual Basic source files
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- 'vb' # Virtual Boy ROM for Virtual Boy -- Also used for Visual Basic source files
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- '.ws' # WonderSwan (Color) ROM for WonderSwan/Color
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- 'ws' # WonderSwan (Color) ROM for WonderSwan/Color
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- '.wsc' # WonderSwan (Color) ROM for WonderSwan/Color
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- 'wsc' # WonderSwan (Color) ROM for WonderSwan/Color
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- '.ipa' # Apple iPhone App Data for iOS
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- 'ipa' # Apple iPhone App Data for iOS
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- '.apk' # Android App Data for Android
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- 'apk' # Android App Data for Android
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- '.obb' # Android App Data Resources for Android
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- 'obb' # Android App Data Resources for Android
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- '.elf' # Executable and Linkable Format for PS2/PS3/GC/Wii -- Typically a homebrew/small application file
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- 'elf' # Executable and Linkable Format for PS2/PS3/GC/Wii -- Typically a homebrew/small application file
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- '.pbp' # Perl Builder File for PlayStation Portable -- Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp)
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- 'pbp' # Perl Builder File for PlayStation Portable -- Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp)
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- '.dol' # Dolphin File for GameCube/Wii -- Executable
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- 'dol' # Dolphin File for GameCube/Wii -- Executable
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- '.xbe' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
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- 'xbe' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
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- '.xex' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
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- 'xex' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
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- '.cfg' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
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- 'cfg' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
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- '.ini' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
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- 'ini' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
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- '.dll' # Dynamic Link Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
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- 'dll' # Dynamic Link Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
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- '.so' # Shared Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
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- 'so' # Shared Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
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- '.xml' # Extensible Markup Language for MAME/MESS -- Contains various information about emulated systems and ROMs.
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- 'xml' # Extensible Markup Language for MAME/MESS -- Contains various information about emulated systems and ROMs.
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- '.hsi' # XML-like for MESS -- Contains various information about ROMs.
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- 'hsi' # XML-like for MESS -- Contains various information about ROMs.
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- '.lay' # Layout for MAME/MESS -- XML-like file used to describe the visual layout of artwork overlays and placement of emulation input/output.
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- 'lay' # Layout for MAME/MESS -- XML-like file used to describe the visual layout of artwork overlays and placement of emulation input/output.
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- '.nv' # Non-Volatile RAM for MAME/MESS -- Created by default to store nvram of emulated systems or software in the NVRAM folder.
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- 'nv' # Non-Volatile RAM for MAME/MESS -- Created by default to store nvram of emulated systems or software in the NVRAM folder.
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- '.m3u' # Playlist file for Multiple systems -- Used to play multiple discs back to back, automates disc swapping.
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- 'm3u' # Playlist file for Multiple systems -- Used to play multiple discs back to back, automates disc swapping.
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file-suffixes: windows, win, english, win32, win64, opengl, stable
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file-suffixes: windows, win, english, win32, win64, opengl, stable
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igdb:
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igdb:
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api:
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api:
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Reference in New Issue
Block a user