Fix file extensions in config file (#227)

Fixes #226
This commit is contained in:
Simon
2024-01-28 19:10:54 +01:00
committed by GitHub
parent bd3b8b0d38
commit 6f02e9f205
+82 -82
View File
@@ -2,91 +2,91 @@ gameyfin:
folders: folders:
data: "" data: ""
file-extensions: file-extensions:
- '.rar' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - 'rar' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- '.7z' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - '7z' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- '.7zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - '7zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- '.zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - 'zip' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- '.tar.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - 'tar.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- 'n.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract. - 'n.gz' # Compressed Archive -- Use WinRAR or 7-Zip to open and extract.
- '.tar' # Archive -- Use 7-Zip to open and extract. - 'tar' # Archive -- Use 7-Zip to open and extract.
- '.001' # Split Archive -- Use WinRAR or 7-Zip to open and extract. - '001' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
- 'part1' # Split Archive -- Use WinRAR or 7-Zip to open and extract. - 'part1' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
- 'r01' # Split Archive -- Use WinRAR or 7-Zip to open and extract. - 'r01' # Split Archive -- Use WinRAR or 7-Zip to open and extract.
- '.gzip' # Compressed Archive -- Use 7-Zip to open and extract. Can be loaded by PCSX2 directly. - 'gzip' # Compressed Archive -- Use 7-Zip to open and extract. Can be loaded by PCSX2 directly.
- '.iso' # Disk Image for Multiple systems - 'iso' # Disk Image for Multiple systems
- '.img' # Disk Image for Multiple systems - 'img' # Disk Image for Multiple systems
- '.ccd' # CloneCD Control File for Multiple systems -- Usually comes with .img files. - 'ccd' # CloneCD Control File for Multiple systems -- Usually comes with .img files.
- '.bin' # Binary File for Multiple systems -- Usually accompanied with, and used by, a cue sheet. - 'bin' # Binary File for Multiple systems -- Usually accompanied with, and used by, a cue sheet.
- '.cue' # Cue Sheet for Multiple systems -- Metadata file for .bin/.iso/.img tracks. - 'cue' # Cue Sheet for Multiple systems -- Metadata file for .bin/.iso/.img tracks.
- '.chd' # Compressed Hard Disk for Multiple systems -- Originally made for MAME, now used by multiple emulators - 'chd' # Compressed Hard Disk for Multiple systems -- Originally made for MAME, now used by multiple emulators
- '.mdf' # Media Descriptor File for Multiple systems -- Disc image made from Alcohol 120% - 'mdf' # Media Descriptor File for Multiple systems -- Disc image made from Alcohol 120%
- '.mds' # Media Descriptor Sheet for Multiple systems -- Similar to .cue or .ccd, but for .mdf files. - 'mds' # Media Descriptor Sheet for Multiple systems -- Similar to .cue or .ccd, but for .mdf files.
- '.ecm' # Error Code Modeler for PlayStation -- Compressed PS1 disc image, use Unecm to decompress it. - 'ecm' # Error Code Modeler for PlayStation -- Compressed PS1 disc image, use Unecm to decompress it.
- '.cso' # Compressed ISO for PS2/PSP/GC/Wii -- Compressed disc image, see here to convert to and from .iso - 'cso' # Compressed ISO for PS2/PSP/GC/Wii -- Compressed disc image, see here to convert to and from .iso
- '.gcz' # Compressed Dolphin ISO for GC/Wii -- Compressed Wii/GC disc image, see here to convert to and from .iso or Compressed GameCube Disc Image for GameCube -- Can be either a compressed .gcm or .iso - 'gcz' # Compressed Dolphin ISO for GC/Wii -- Compressed Wii/GC disc image, see here to convert to and from .iso or Compressed GameCube Disc Image for GameCube -- Can be either a compressed .gcm or .iso
- '.rvz' # Modern Dolphin Format for GC/Wii -- A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality. - 'rvz' # Modern Dolphin Format for GC/Wii -- A new compressed format developed by the Dolphin team able to efficiently compress junk/padding data, allowing both small file sizes and archival quality.
- '.cdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI - 'cdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
- '.gdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI - 'gdi' # CD Image for Dreamcast -- Typically used with Dreamcast, CDI is a compressed GDI
- '.sbI' # CD Image -- Sub-channel data. Generally used in the case of PS1 for Digital Rights Management - 'sbI' # CD Image -- Sub-channel data. Generally used in the case of PS1 for Digital Rights Management
- '.fds' # Famicom Disk System for NES - 'fds' # Famicom Disk System for NES
- '.ndd' # Nintendo 64DD for N64 - 'ndd' # Nintendo 64DD for N64
- '.wav' # Waveform Audio File Format for Tape Based Systems -- Raw data in audio format† - 'wav' # Waveform Audio File Format for Tape Based Systems -- Raw data in audio format†
- '.tap' # Tape File for Tape Based Systems -- Raw tape data usable by appropriate emulators - 'tap' # Tape File for Tape Based Systems -- Raw tape data usable by appropriate emulators
- '.tzx' # ZX Spectrum Tape File for Compatible Tape Based Systems (ZXS, CPC, C64, etc.) -- Prefered file type for all emulators, perfect representation - 'tzx' # ZX Spectrum Tape File for Compatible Tape Based Systems (ZXS, CPC, C64, etc.) -- Prefered file type for all emulators, perfect representation
- '.cdc' # CPC Digital Tape for Amstrad CPC -- Identical to the .tzx file but useable only by Amstrad CPC emulators - 'cdc' # CPC Digital Tape for Amstrad CPC -- Identical to the .tzx file but useable only by Amstrad CPC emulators
- '.cas' # PC-6000 and PC-6601 Cassette for NEC PC-6000 series - 'cas' # PC-6000 and PC-6601 Cassette for NEC PC-6000 series
- '.nes' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format. - 'nes' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
- '.nez' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format. - 'nez' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
- '.unf' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format. - 'unf' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
- '.unif' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format. - 'unif' # NES ROM for NES -- .unf and .unif correspond to the now deprecated Universal NES Image Format.
- '.smc' # Super Magicom for SNES -- Headered ROMs dumped from a Super Magicom copier. - 'smc' # Super Magicom for SNES -- Headered ROMs dumped from a Super Magicom copier.
- '.sfc' # Super Famicom ROM for SNES -- Headerless SNES ROM - 'sfc' # Super Famicom ROM for SNES -- Headerless SNES ROM
- '.md' # Multi Game Doctor for Genesis -- ROMs dumped from a Multi Game Doctor - 'md' # Multi Game Doctor for Genesis -- ROMs dumped from a Multi Game Doctor
- '.smd' # Super Magic Drive for Genesis -- Headered ROMs dumped from a Super Magic Drive - 'smd' # Super Magic Drive for Genesis -- Headered ROMs dumped from a Super Magic Drive
- '.gen' # Genesis ROM for Genesis -- Headerless Genesis ROM - 'gen' # Genesis ROM for Genesis -- Headerless Genesis ROM
- '.gg' # Game Gear ROM for Game Gear - 'gg' # Game Gear ROM for Game Gear
- '.z64' # Zip Diskette N64 ROM for Nintendo 64 -- Headered N64 ROMS dumped with a Mr. Backup Z64 - 'z64' # Zip Diskette N64 ROM for Nintendo 64 -- Headered N64 ROMS dumped with a Mr. Backup Z64
- '.v64' # Doctor V64 for Nintendo 64 -- Headered N64 ROMS dumped with a Doctor V64 - 'v64' # Doctor V64 for Nintendo 64 -- Headered N64 ROMS dumped with a Doctor V64
- '.n64' # N64 ROM for Nintendo 64 - 'n64' # N64 ROM for Nintendo 64
- '.gb' # Game Boy ROM for Game Boy - 'gb' # Game Boy ROM for Game Boy
- '.gbc' # Game Boy Color ROM for Game Boy Color - 'gbc' # Game Boy Color ROM for Game Boy Color
- '.gba' # Game Boy Advance ROM for Game Boy Advance - 'gba' # Game Boy Advance ROM for Game Boy Advance
- '.gcm' # GameCube Master Image for GameCube -- GC disc dumped the way it's read - 'gcm' # GameCube Master Image for GameCube -- GC disc dumped the way it's read
- '.nds' # Nintendo DS ROM for Nintendo DS or Game Boy Advance ROM for Game Boy Advance - 'nds' # Nintendo DS ROM for Nintendo DS or Game Boy Advance ROM for Game Boy Advance
- '.srl' # Nintendo DS ROM for Nintendo DS - 'srl' # Nintendo DS ROM for Nintendo DS
- '.dsi' # DSiWare ROM for DSiWare -- Different from regular DS ROMs. - 'dsi' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
- '.app' # DSiWare ROM for DSiWare -- Different from regular DS ROMs. - 'app' # DSiWare ROM for DSiWare -- Different from regular DS ROMs.
- '.ids' # iQue DS ROM for iQue/Nintendo DS -- The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS. - 'ids' # iQue DS ROM for iQue/Nintendo DS -- The same thing as regular Nintendo DS ROMs, but for the Chinese iQue DS.
- '.wbfs' # Wii Backup File System for Wii -- Use WBFS Manager to convert to and from .iso - 'wbfs' # Wii Backup File System for Wii -- Use WBFS Manager to convert to and from .iso
- '.wad' # Wii Application Data for Wii or "Where's all the data files?" for Doom -- Used for Wii channels or Doom - 'wad' # Wii Application Data for Wii or "Where's all the data files?" for Doom -- Used for Wii channels or Doom
- '.cia' # CTR Importable Archive for 3DS - 'cia' # CTR Importable Archive for 3DS
- '.3ds' # Nintendo 3DS ROM for 3DS - '3ds' # Nintendo 3DS ROM for 3DS
- '.nsp' # Nintendo Switch ROM for Nintendo Switch -- Dump of SD and NAND games, Updates - 'nsp' # Nintendo Switch ROM for Nintendo Switch -- Dump of SD and NAND games, Updates
- '.xci' # Nintendo Switch ROM for Nintendo Switch -- Dump of a game cartridge - 'xci' # Nintendo Switch ROM for Nintendo Switch -- Dump of a game cartridge
- '.ngp' # NGP/C ROM for Neo Geo Pocket/Color - 'ngp' # NGP/C ROM for Neo Geo Pocket/Color
- '.ngc' # NGP/C ROM for Neo Geo Pocket/Color - 'ngc' # NGP/C ROM for Neo Geo Pocket/Color
- '.pce' # PC Engine ROM for PC Engine - 'pce' # PC Engine ROM for PC Engine
- '.vpk' # PlayStation Vita ROM for PlayStation Vita -- Compressed files forming a PlayStation Vita ROM - 'vpk' # PlayStation Vita ROM for PlayStation Vita -- Compressed files forming a PlayStation Vita ROM
- '.vb' # Virtual Boy ROM for Virtual Boy -- Also used for Visual Basic source files - 'vb' # Virtual Boy ROM for Virtual Boy -- Also used for Visual Basic source files
- '.ws' # WonderSwan (Color) ROM for WonderSwan/Color - 'ws' # WonderSwan (Color) ROM for WonderSwan/Color
- '.wsc' # WonderSwan (Color) ROM for WonderSwan/Color - 'wsc' # WonderSwan (Color) ROM for WonderSwan/Color
- '.ipa' # Apple iPhone App Data for iOS - 'ipa' # Apple iPhone App Data for iOS
- '.apk' # Android App Data for Android - 'apk' # Android App Data for Android
- '.obb' # Android App Data Resources for Android - 'obb' # Android App Data Resources for Android
- '.elf' # Executable and Linkable Format for PS2/PS3/GC/Wii -- Typically a homebrew/small application file - 'elf' # Executable and Linkable Format for PS2/PS3/GC/Wii -- Typically a homebrew/small application file
- '.pbp' # Perl Builder File for PlayStation Portable -- Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp) - 'pbp' # Perl Builder File for PlayStation Portable -- Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp)
- '.dol' # Dolphin File for GameCube/Wii -- Executable - 'dol' # Dolphin File for GameCube/Wii -- Executable
- '.xbe' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia. - 'xbe' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
- '.xex' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia. - 'xex' # Xbox Executable for Xbox/X360 -- Xbox Executable. Usually comes with a folder with game data. X360 ones can be loaded by Xenia.
- '.cfg' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit - 'cfg' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
- '.ini' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit - 'ini' # Configuration File for Multiple systems -- Use a text editor such as notepad/Notepad++ to edit
- '.dll' # Dynamic Link Library for Multiple systems -- Typically used for plugins/emulation cores in emulators - 'dll' # Dynamic Link Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
- '.so' # Shared Library for Multiple systems -- Typically used for plugins/emulation cores in emulators - 'so' # Shared Library for Multiple systems -- Typically used for plugins/emulation cores in emulators
- '.xml' # Extensible Markup Language for MAME/MESS -- Contains various information about emulated systems and ROMs. - 'xml' # Extensible Markup Language for MAME/MESS -- Contains various information about emulated systems and ROMs.
- '.hsi' # XML-like for MESS -- Contains various information about ROMs. - 'hsi' # XML-like for MESS -- Contains various information about ROMs.
- '.lay' # Layout for MAME/MESS -- XML-like file used to describe the visual layout of artwork overlays and placement of emulation input/output. - 'lay' # Layout for MAME/MESS -- XML-like file used to describe the visual layout of artwork overlays and placement of emulation input/output.
- '.nv' # Non-Volatile RAM for MAME/MESS -- Created by default to store nvram of emulated systems or software in the NVRAM folder. - 'nv' # Non-Volatile RAM for MAME/MESS -- Created by default to store nvram of emulated systems or software in the NVRAM folder.
- '.m3u' # Playlist file for Multiple systems -- Used to play multiple discs back to back, automates disc swapping. - 'm3u' # Playlist file for Multiple systems -- Used to play multiple discs back to back, automates disc swapping.
file-suffixes: windows, win, english, win32, win64, opengl, stable file-suffixes: windows, win, english, win32, win64, opengl, stable
igdb: igdb:
api: api: