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Fix bug when library is empty
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@@ -34,6 +34,7 @@ export class LibraryOverviewComponent implements AfterContentInit {
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detectedGames => {
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detectedGames => {
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if(detectedGames.length === 0) {
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if(detectedGames.length === 0) {
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this.gameLibraryIsEmpty = true;
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this.gameLibraryIsEmpty = true;
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this.loading = false;
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return;
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return;
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}
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}
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