Fix bug when library is empty

This commit is contained in:
grimsi
2022-08-05 23:17:31 +02:00
parent 04febd13d1
commit 34d9de44dd
@@ -34,6 +34,7 @@ export class LibraryOverviewComponent implements AfterContentInit {
detectedGames => {
if(detectedGames.length === 0) {
this.gameLibraryIsEmpty = true;
this.loading = false;
return;
}