mirror of
https://github.com/BrenBroZAYT/gameyfin.git
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8e23549336
Now libraries can be assigned to platforms in the admin section. Games will be assigned to libraries on scanning. Resolves grimsi/gameyfin#31 Co-authored-by: shawly <shawlyde@gmail.com>
35 lines
1.1 KiB
TypeScript
35 lines
1.1 KiB
TypeScript
import { waitForAsync, ComponentFixture, TestBed } from '@angular/core/testing';
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import { NoopAnimationsModule } from '@angular/platform-browser/animations';
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import { MatPaginatorModule } from '@angular/material/paginator';
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import { MatSortModule } from '@angular/material/sort';
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import { MatTableModule } from '@angular/material/table';
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import { MappedLibrariesTableComponent } from './mapped-libraries-table.component';
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describe('MappedLibrariesTableComponent', () => {
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let component: MappedLibrariesTableComponent;
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let fixture: ComponentFixture<MappedLibrariesTableComponent>;
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beforeEach(waitForAsync(() => {
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TestBed.configureTestingModule({
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declarations: [ MappedLibrariesTableComponent ],
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imports: [
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NoopAnimationsModule,
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MatPaginatorModule,
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MatSortModule,
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MatTableModule,
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]
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}).compileComponents();
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}));
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beforeEach(() => {
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fixture = TestBed.createComponent(MappedLibrariesTableComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should compile', () => {
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expect(component).toBeTruthy();
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});
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});
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