Handle scan failure correctly

This commit is contained in:
grimsi
2025-07-18 23:46:08 +02:00
parent f759b0c947
commit 8078d9a4cc
2 changed files with 156 additions and 134 deletions
@@ -13,7 +13,7 @@ import {useSnapshot} from "valtio/react";
import {scanState} from "Frontend/state/ScanState"; import {scanState} from "Frontend/state/ScanState";
import LibraryScanProgress from "Frontend/generated/org/gameyfin/app/libraries/dto/LibraryScanProgress"; import LibraryScanProgress from "Frontend/generated/org/gameyfin/app/libraries/dto/LibraryScanProgress";
import {libraryState} from "Frontend/state/LibraryState"; import {libraryState} from "Frontend/state/LibraryState";
import {Target} from "@phosphor-icons/react"; import {Target, Warning} from "@phosphor-icons/react";
import {timeBetween, timeUntil, toTitleCase} from "Frontend/util/utils"; import {timeBetween, timeUntil, toTitleCase} from "Frontend/util/utils";
import LibraryScanStatus from "Frontend/generated/org/gameyfin/app/libraries/dto/LibraryScanStatus"; import LibraryScanStatus from "Frontend/generated/org/gameyfin/app/libraries/dto/LibraryScanStatus";
import {useEffect, useState} from "react"; import {useEffect, useState} from "react";
@@ -77,8 +77,8 @@ export default function ScanProgressPopover() {
</p> </p>
} }
</div> </div>
{scan.status === LibraryScanStatus.IN_PROGRESS ? {scan.status === LibraryScanStatus.IN_PROGRESS &&
scan.currentStep.current && scan.currentStep.total ? (scan.currentStep.current && scan.currentStep.total ?
<div className="flex flex-col gap-1"> <div className="flex flex-col gap-1">
<p className="text-default-500"> <p className="text-default-500">
{`${scan.currentStep.description} (${scan.currentStep.current}/${scan.currentStep.total})`} {`${scan.currentStep.description} (${scan.currentStep.current}/${scan.currentStep.total})`}
@@ -91,7 +91,9 @@ export default function ScanProgressPopover() {
<p className="text-default-500">{scan.currentStep.description}</p> <p className="text-default-500">{scan.currentStep.description}</p>
<Progress isIndeterminate size="sm"/> <Progress isIndeterminate size="sm"/>
</div> </div>
: )
}
{scan.status === LibraryScanStatus.COMPLETED &&
<p> <p>
{scan.result?.new} new /&nbsp; {scan.result?.new} new /&nbsp;
{(scan as any).result?.updated != null && `${(scan as any).result.updated} updated / `} {(scan as any).result?.updated != null && `${(scan as any).result.updated} updated / `}
@@ -100,6 +102,11 @@ export default function ScanProgressPopover() {
(in {timeBetween(scan.startedAt, scan.finishedAt!)}) (in {timeBetween(scan.startedAt, scan.finishedAt!)})
</p> </p>
} }
{scan.status === LibraryScanStatus.FAILED &&
<p className="text-danger flex flex-row gap-1"><Warning weight="fill"/>
Scan failed (check logs for details)
</p>
}
{scans.length > 1 && index < (scans.length - 1) && <Divider className="my-2"/>} {scans.length > 1 && index < (scans.length - 1) && <Divider className="my-2"/>}
</div> </div>
)} )}
@@ -117,6 +117,7 @@ class LibraryScanService(
) )
emit(progress) emit(progress)
try {
val scanResult = filesystemService.scanLibraryForGamefiles(library) val scanResult = filesystemService.scanLibraryForGamefiles(library)
val newPaths = scanResult.newPaths val newPaths = scanResult.newPaths
val removedGamePaths = scanResult.removedGamePaths.map { it.toString() } val removedGamePaths = scanResult.removedGamePaths.map { it.toString() }
@@ -181,6 +182,12 @@ class LibraryScanService(
unmatched = newUnmatchedPaths.size unmatched = newUnmatchedPaths.size
) )
emit(progress) emit(progress)
} catch (e: Exception) {
log.error(e) { "Error during quick scan for library ${library.id}: ${e.message}" }
progress.status = LibraryScanStatus.FAILED
progress.finishedAt = Instant.now()
emit(progress)
}
} }
private fun fullScan(library: Library) { private fun fullScan(library: Library) {
@@ -193,6 +200,7 @@ class LibraryScanService(
) )
emit(progress) emit(progress)
try {
val scanResult = filesystemService.scanLibraryForGamefiles(library) val scanResult = filesystemService.scanLibraryForGamefiles(library)
val newPaths = scanResult.newPaths val newPaths = scanResult.newPaths
val removedGamePaths = scanResult.removedGamePaths.map { it.toString() } val removedGamePaths = scanResult.removedGamePaths.map { it.toString() }
@@ -273,6 +281,13 @@ class LibraryScanService(
updated = updatedGames.size updated = updatedGames.size
) )
emit(progress) emit(progress)
} catch (e: Exception) {
log.error(e) { "Error during full scan for library ${library.id}: ${e.message}" }
progress.status = LibraryScanStatus.FAILED
progress.finishedAt = Instant.now()
emit(progress)
return
}
} }
private fun matchNewGames( private fun matchNewGames(