Add permission checks

Add UI for config
This commit is contained in:
grimsi
2025-09-03 10:26:17 +02:00
parent c50c3e43bb
commit 6e86584fd8
12 changed files with 1072 additions and 1280 deletions
@@ -16,22 +16,29 @@ import {
useDisclosure
} from "@heroui/react";
import RequestGameModal from "Frontend/components/general/modals/RequestGameModal";
import {ArrowUp, Check, PlusCircle, X} from "@phosphor-icons/react";
import React, {useMemo, useState} from "react";
import {ArrowUp, Check, Info, PlusCircle, Trash, X} from "@phosphor-icons/react";
import React, {useEffect, useMemo, useState} from "react";
import {useAuth} from "Frontend/util/auth";
import {GameRequestEndpoint} from "Frontend/generated/endpoints";
import {ConfigEndpoint, GameRequestEndpoint} from "Frontend/generated/endpoints";
import {gameRequestState} from "Frontend/state/GameRequestState";
import {useSnapshot} from "valtio/react";
import GameRequestDto from "Frontend/generated/org/gameyfin/app/requests/dto/GameRequestDto";
import GameRequestStatus from "Frontend/generated/org/gameyfin/app/requests/status/GameRequestStatus";
import {isAdmin} from "Frontend/util/utils";
import {SmallInfoField} from "Frontend/components/general/SmallInfoField";
export default function GameRequestView() {
const rowsPerPage = 25;
const auth = useAuth();
const requestGameModal = useDisclosure();
const gameRequests = useSnapshot(gameRequestState).gameRequests
const gameRequests = useSnapshot(gameRequestState).gameRequests;
const [areGameRequestsEnabled, setAreGameRequestsEnabled] = useState(false);
useEffect(() => {
ConfigEndpoint.areGameRequestsEnabled().then(setAreGameRequestsEnabled);
}, []);
const [searchTerm, setSearchTerm] = useState("");
const [filters, setFilters] = useState<"all" | GameRequestStatus[]>([GameRequestStatus.PENDING, GameRequestStatus.APPROVED, GameRequestStatus.REJECTED]);
@@ -94,7 +101,6 @@ export default function GameRequestView() {
return sortedItems.slice(start, end);
}, [page, sortedItems]);
function getFilteredRequests() {
let filteredRequests = (gameRequests as GameRequestDto[]).filter((gameRequest) => {
return gameRequest.title.toLowerCase().includes(searchTerm.toLowerCase()) ||
@@ -124,6 +130,10 @@ export default function GameRequestView() {
await GameRequestEndpoint.changeStatus(gameRequest.id, newStatus);
}
async function deleteRequest(gameRequestId: number) {
await GameRequestEndpoint.delete(gameRequestId);
}
function hasUserVotedForRequest(gameRequest: GameRequestDto): boolean {
if (!auth.state.user) return false;
return gameRequest.voters.map(v => v.id).includes(auth.state.user.id);
@@ -149,10 +159,16 @@ export default function GameRequestView() {
<div className="flex flex-row justify-between mb-8">
<h1 className="text-2xl font-bold">Game Requests</h1>
<div className="flex flex-row items-center gap-4">
{!areGameRequestsEnabled &&
<SmallInfoField icon={Info}
message="Request submission is disabled"
className="text-foreground/70"/>
}
<Button className="w-fit"
color="primary"
startContent={<PlusCircle weight="fill"/>}
onPress={requestGameModal.onOpen}>
onPress={requestGameModal.onOpen}
isDisabled={!areGameRequestsEnabled}>
Request a Game
</Button>
</div>
@@ -176,8 +192,8 @@ export default function GameRequestView() {
>
<SelectItem key={GameRequestStatus.PENDING}>Pending</SelectItem>
<SelectItem key={GameRequestStatus.APPROVED}>Approved</SelectItem>
<SelectItem key={GameRequestStatus.FULFILLED}>Fulfilled</SelectItem>
<SelectItem key={GameRequestStatus.REJECTED}>Rejected</SelectItem>
<SelectItem key={GameRequestStatus.FULFILLED}>Fulfilled</SelectItem>
</Select>
</div>
@@ -263,6 +279,15 @@ export default function GameRequestView() {
</Button>
</Tooltip>
</div>}
{(isAdmin(auth) || (auth.state.user && item.requester && auth.state.user.id === item.requester.id)) &&
<Tooltip content="Delete this request">
<Button size="sm" isIconOnly
color="danger"
onPress={async () => await deleteRequest(item.id)}>
<Trash/>
</Button>
</Tooltip>
}
</div>
</TableCell>
</TableRow>
@@ -270,7 +295,6 @@ export default function GameRequestView() {
</TableBody>
</Table>
<RequestGameModal isOpen={requestGameModal.isOpen}
onOpenChange={requestGameModal.onOpenChange}/>
</>)