Use PhosphorIcons instead of FontAwesome

Start implementation of setup process
This commit is contained in:
grimsi
2024-03-10 00:51:05 +01:00
parent d5c0493e35
commit 647ac97309
12 changed files with 182 additions and 94 deletions
+90
View File
@@ -0,0 +1,90 @@
import {Button, Card, Spinner, Step, Stepper, Typography} from "@material-tailwind/react";
import {useState} from "react";
import {ArrowLeft, ArrowRight, Check, GearFine, HandWaving, User} from "@phosphor-icons/react";
export default function SetupView() {
const [activeStep, setActiveStep] = useState(0);
const [isLastStep, setIsLastStep] = useState(false);
const [isFirstStep, setIsFirstStep] = useState(false);
const [isLoading, setLoading] = useState(false);
const steps = [<WelcomeStep/>, <UserStep/>, <SettingsStep/>];
const handleNext = () => !isLastStep && setActiveStep((cur) => cur + 1);
const handlePrev = () => !isFirstStep && setActiveStep((cur) => cur - 1);
const finish = () => {
alert("Setup finished");
}
function WelcomeStep() {
return (
<div className="flex flex-col gap-12 w-full items-center">
<Typography variant="h4">Welcome to Gameyfin 👋</Typography>
<text className="w-1/3 min-w-[500px] text-justify">
Gameyfin is a cutting-edge software tailored for gamers seeking efficient management of their video
game collections. <br/><br/> With its intuitive interface and comprehensive features, Gameyfin
simplifies the organization of game libraries. Users can effortlessly add games through manual input
or
automated recognition, categorize them based on various criteria like genre or platform, track
in-game
progress, and share achievements with friends. <br/><br/> Notably, Gameyfin stands out for its
user-friendly
design and adaptability, offering ample customization options to meet diverse user preferences.
</text>
<Typography variant="h5">Let's get started!</Typography>
</div>
);
}
function UserStep() {
return (
<>
</>
);
}
function SettingsStep() {
return (
<>
</>
);
}
return (
<div className="flex h-screen">
<div className="fixed size-full bg-gradient-to-br from-gf-primary to-gf-secondary"></div>
<Card className="w-3/4 h-3/4 m-auto p-8" shadow={true}>
<div className="w-full mb-8">
<Stepper
activeStep={activeStep}
isLastStep={(value) => setIsLastStep(value)}
isFirstStep={(value) => setIsFirstStep(value)}
>
<Step onClick={() => setActiveStep(0)}>
<HandWaving/>
</Step>
<Step onClick={() => setActiveStep(1)}>
<User/>
</Step>
<Step onClick={() => setActiveStep(2)}>
<GearFine/>
</Step>
</Stepper>
</div>
<div className="flex flex-grow justify-center">
{steps[activeStep]}
</div>
<div className="bottom-0 w-full">
<div className="flex justify-between">
<Button onClick={handlePrev} disabled={isFirstStep} className="rounded-full">
<ArrowLeft/>
</Button>
<Button onClick={isLastStep ? finish : handleNext} className="rounded-full">
{isLoading ? <Spinner/> : isLastStep ? <Check/> : <ArrowRight/>}
</Button>
</div>
</div>
</Card>
</div>
);
}